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菲利波-加利:齐尔克泽解决不了米兰的进攻问题(菲利波-加利:齐尔克泽并非米兰进攻难题的答案)

Pu

Drafting concise analysis

I should start by confirming if the user wants a summary or analysis, but I'll default to a concise analysis and ask a clarifying question. I'm considering the context within the Codex CLI environment, noting we don't need to run any commands or access the network.

I’ll outline key points on what Zirkzee brings to a potential match, what Milan needs, and identify existing issues. I’ll then propose solutions like system tweaks and profiles to sign, suggesting a right-sided runner to complement Pulisic.Analyzing Milan’s striker situation

I want to stay general without introducing unknowns. For the 2023-24 season, Milan has players like Giroud, Leao, and Pulisic, and they're targeting Zirkzee from Bologna. While Zirkzee could enhance link play, he might reduce box presence, which is crucial since they need a penalty-box striker. Milan's issues include a lack of central runners and predictable crossing. Solutions involve creating patterns for third-man runs and possibly hiring a set-piece coach. I’ll end by asking if the user wants a short summary of Galli's comments or deeper tactical proposals.

同意这句话的方向,但要分开看“症状”和“药方”。

erMi

关键点

  • 齐尔克泽的优点:背身做墙、牵扯与分球、在肋部拿球激活队友;他能提升联动与控球期的质量。
  • 但米兰的主要短板不在“起手式”,而在“收官”:禁区内稳定占位与门前人数、弱侧二点和肋部吃饼的频率、定位球转化率。
  • 结构问题更大于个人:进攻到30米区域后节奏变慢、重复性传中多而低效、肋中路的三人配合与三线同宽时机不稳定,导致好机会不够“干净”。
  • 若用齐尔克泽打9,他的回撤会进一步稀释禁区存在感,需要队内其它人补足门前攻击(后插上、弱侧套上、二点冲击)。

改进建议(有他/没有他都适用)

  • 模式:增加底线-倒三角与肋部低位撞墙跑(third-man run),减少无压迫传中;右侧形成稳定3人小组,左侧为莱奥腾挪出一条内切通道。
  • 人员分工:固定一名“进禁区的8号”(如RLC类型)每波都包抄远点;边后卫一攻一守,保证弱侧套上形成后点吃饼。
  • ![三件事先做](/assets/images/90883C5A.jpg)
  • 轮廓配置:若签齐尔克泽,配一个纯终结型替补9号(门前第一点、抢点强),以应对被动/追分的比赛剧本。
  • 定位球:提高开球多样性与后点隔离战术,比补强一名前锋更“性价比”的进球源。

简单说:齐尔克泽能让米兰“踢得更顺”,但要“进更多、进更容易”的球,必须把禁区占位、弱侧包抄和定位球这三件事先做扎实。

需要我基于现有阵容,给一版具体站位与跑位的画板式方案(两三套落位/触发条件)吗?